module scorehand(card1, card2, card3, total); input logic [3:0] card1, card2, card3; output logic [3:0] total; logic [3:0] value1, value2, value3; logic [4:0] sum; always_comb begin /* 10 and face cards have a value of zero. */ if (card1 >= 10) value1 = 0; else value1 = card1; if (card2 >= 10) value2 = 0; else value2 = card2; if (card3 >= 10) value3 = 0; else value3 = card3; /* Perform a modulo 10 operation on the total. */ sum = value1 + value2 + value3; if (sum >= 20) total = sum - 5'd20; else if (sum >= 10) total = sum - 5'd10; else total = sum; end endmodule: scorehand