module task5(input logic CLOCK_50, input logic [3:0] KEY, output logic [9:0] LEDR,
	output logic [6:0] HEX5, output logic [6:0] HEX4, output logic [6:0] HEX3,
	output logic [6:0] HEX2, output logic [6:0] HEX1, output logic [6:0] HEX0);

	logic fast_clock, slow_clock, resetb;
	logic load_pcard1, load_pcard2, load_pcard3;
	logic load_dcard1, load_dcard2, load_dcard3;
	logic [3:0] pscore, dscore;
	logic [3:0] pcard3;

	assign resetb = KEY[3];
	assign slow_clock = KEY[0];
	assign fast_clock = CLOCK_50;

	datapath dp(.slow_clock(slow_clock),
		.fast_clock(fast_clock),
		.resetb(resetb),
		.load_pcard1(load_pcard1),
		.load_pcard2(load_pcard2),
		.load_pcard3(load_pcard3),
		.load_dcard1(load_dcard1),
		.load_dcard2(load_dcard2),
		.load_dcard3(load_dcard3),
		.dscore_out(dscore),
		.pscore_out(pscore),
		.pcard3_out(pcard3),
		.HEX5(HEX5),
		.HEX4(HEX4),
		.HEX3(HEX3),
		.HEX2(HEX2),
		.HEX1(HEX1),
		.HEX0(HEX0));

	assign LEDR[3:0] = pscore;
	assign LEDR[7:4] = dscore;

	statemachine sm(.slow_clock(slow_clock),
		.resetb(resetb),
		.dscore(dscore),
		.pscore(pscore),
		.pcard3(pcard3),
		.load_pcard1(load_pcard1),
		.load_pcard2(load_pcard2),
		.load_pcard3(load_pcard3),
		.load_dcard1(load_dcard1),
		.load_dcard2(load_dcard2),
		.load_dcard3(load_dcard3),
		.player_win_light(LEDR[8]),
		.dealer_win_light(LEDR[9]));
endmodule: task5
