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module task4(CLOCK_50, KEY, LEDR, HEX5, HEX4, HEX3, HEX2, HEX1, HEX0);
input logic CLOCK_50;
input logic [3:0] KEY;
output logic [9:0] LEDR;
output logic [6:0] HEX0, HEX1, HEX2, HEX3, HEX4, HEX5;
logic fast_clock, slow_clock, resetb,
load_pcard1, load_pcard2, load_pcard3,
load_dcard1, load_dcard2, load_dcard3;
logic [3:0] pscore, dscore, pcard3;
assign resetb = KEY[3];
assign slow_clock = KEY[0];
assign fast_clock = CLOCK_50;
datapath dp(.slow_clock(slow_clock),
.fast_clock(fast_clock),
.resetb(resetb),
.load_pcard1(load_pcard1),
.load_pcard2(load_pcard2),
.load_pcard3(load_pcard3),
.load_dcard1(load_dcard1),
.load_dcard2(load_dcard2),
.load_dcard3(load_dcard3),
.dscore_out(dscore),
.pscore_out(pscore),
.pcard3_out(pcard3),
.HEX5(HEX5),
.HEX4(HEX4),
.HEX3(HEX3),
.HEX2(HEX2),
.HEX1(HEX1),
.HEX0(HEX0));
assign LEDR[3:0] = pscore;
assign LEDR[7:4] = dscore;
statemachine sm(.slow_clock(slow_clock),
.resetb(resetb),
.dscore(dscore),
.pscore(pscore),
.pcard3(pcard3),
.load_pcard1(load_pcard1),
.load_pcard2(load_pcard2),
.load_pcard3(load_pcard3),
.load_dcard1(load_dcard1),
.load_dcard2(load_dcard2),
.load_dcard3(load_dcard3),
.player_win_light(LEDR[8]),
.dealer_win_light(LEDR[9]));
endmodule: task4
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