1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
|
`define VGA_W 160
`define VGA_H 120
module circle(clk, rst_n, colour, centre_x, centre_y, radius, start, done,
vga_x, vga_y, vga_colour, vga_plot);
input logic clk, rst_n, start;
input logic [2:0] colour;
input logic [6:0] centre_y;
input logic [7:0] centre_x, radius;
output logic done, vga_plot;
output logic [2:0] vga_colour;
output logic [6:0] vga_y;
output logic [7:0] vga_x;
logic clear, ready;
logic [2:0] octant;
logic [7:0] offset_x, offset_y, offset_x_next, offset_y_next;
/* One bit larger since these are signed. */
logic signed [7:0] vga_y_next;
logic signed [8:0] vga_x_next, crit, crit_next;
assign vga_colour = clear ? 3'b000 : colour;
always_comb case (octant)
3'd0: begin
vga_x_next = centre_x + offset_x;
vga_y_next = centre_y + offset_y;
end
3'd1: begin
vga_x_next = centre_x + offset_y;
vga_y_next = centre_y + offset_x;
end
3'd2: begin
vga_x_next = centre_x - offset_y;
vga_y_next = centre_y + offset_x;
end
3'd3: begin
vga_x_next = centre_x - offset_x;
vga_y_next = centre_y + offset_y;
end
3'd4: begin
vga_x_next = centre_x - offset_x;
vga_y_next = centre_y - offset_y;
end
3'd5: begin
vga_x_next = centre_x - offset_y;
vga_y_next = centre_y - offset_x;
end
3'd6: begin
vga_x_next = centre_x + offset_y;
vga_y_next = centre_y - offset_x;
end
3'd7: begin
vga_x_next = centre_x + offset_x;
vga_y_next = centre_y - offset_y;
end
endcase
always_comb begin
offset_x_next = offset_x;
offset_y_next = offset_y + 1;
if (crit <= 0)
crit_next = crit + 2 * offset_y_next + 1;
else begin
offset_x_next = offset_x - 1;
crit_next = crit
+ 2 * (offset_y_next - offset_x_next) + 1;
end
end
always_ff @(posedge clk) begin
if (~rst_n) begin
done <= 1'b0;
ready <= 1'b0;
/* Start clearing the screen. */
clear <= 1'b1;
vga_x <= 8'b0;
vga_y <= 7'b0;
vga_plot <= 1'b1;
end
/* Clear the screen. */
if (clear) begin
if (vga_y < 120) begin
/* Check for one column less since it takes
* one clock cycle to reset and increment. */
if (vga_x < 159)
vga_x <= vga_x + 1;
else begin
vga_x <= 8'b0;
vga_y <= vga_y + 1;
end
end else begin
clear <= 1'b0;
ready <= 1'b1;
vga_x <= 8'b0;
vga_y <= 7'b0;
vga_plot <= 1'b0;
end
/* Initialise the registers for the circle algorithm. */
end else if (ready && start && ~done) begin
ready <= 1'b0;
octant <= 3'b0;
offset_y <= 8'b0;
offset_x <= radius;
crit <= 1 - radius;
/* Draw the circle using the Bresenham circle algorithm. */
end else if (start && ~done) begin
if (offset_y <= offset_x) begin
if ((vga_x_next >= 0) && (vga_x_next <= `VGA_W))
vga_x <= vga_x_next;
if ((vga_y_next >= 0) && (vga_y_next <= `VGA_H))
vga_y <= vga_y_next;
/* Plot only within the monitor's geometry. */
vga_plot <= ((vga_x_next >= 0)
&& (vga_x_next <= `VGA_W)
&& (vga_y_next >= 0)
&& (vga_y_next <= `VGA_H));
octant <= octant + 1;
/* The last octant. */
if (octant == 7) begin
offset_x <= offset_x_next;
offset_y <= offset_y_next;
crit <= crit_next;
end
/* Finished. */
end else begin
done <= 1'b1;
ready <= 1'b1;
vga_plot <= 1'b0;
end
/* Wait for start to be deasserted. */
end else if (~start && done)
done <= 1'b0;
end
endmodule
|